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Game Animation Fundamentals 🎮Readability

Duration: 09:27Views: 25.4KLikes: 1.9KDate Created: Feb, 2020

Channel: Video Game Animation Study

Category: Gaming

Tags: gamestudydan game studygame animation fundamentalsmario odysseyanimation analysisvideodan rootgame animationdan root hostvideo game animation studythe five fundamentalsvideo essaythe five fundamentals of video game animationvideo game designvideo game animationvideo game analysisvideo game essaydan animationanimation studyvideo game reviewsgame designanimationjonathan coopernintendo animationreadabilityanimation readability

Description: Head to squarespace.com/videogameanimation to save 10% off your first purchase of a website or domain using Coupon Code: VIDEOGAMEANIMATION Continuing this mini-series looking at The Five Fundamentals of Video Game Animation, as proposed by Jonathan Cooper in his book: gameanim.com This time we're looking at the fundamental of READABILITY, the fundamental that determines how your character looks from any angle. MUSIC: 0:00 - Track 4 - Time Trax 0:49 - Option - Mega Man X8 1:27 - Menu - Sonic the Hedgehog (iOS port) 2:35 - Track 3 - Sheep Dog 'n Wolf 6:58 - Special Stage (US) - Sonic CD Music not listed is my own music or royalty free music. Link to Mark Brown video: youtu.be/bHdi5Ar8GXw Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode: patreon.com/DanRoot #TheFiveFundamentals

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