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The World Design of Hollow Knight | Boss Keys
Game Maker's Toolkit
40:00
Oct, 2019
2.4M
20(21) Games You Should Have Played
Adam Millard - The Architect of Games
20:11
Dec, 2021
195.1K
How Videogames Make The Ultimate Sacrifice
Adam Millard - The Architect of Games
19:03
Nov, 2021
216.7K
Finding True Freedom In Videogames
Adam Millard - The Architect of Games
18:45
Oct, 2021
243.5K
How Videogames Keep You Playing Forever
Adam Millard - The Architect of Games
18:09
Dec, 2021
162.1K
Why Hitman Isn't A Stealth Game
Adam Millard - The Architect of Games
20:47
Feb, 2021
451K
Dishonored 2 Devs Explain the Clockwork Mansion
Game Maker's Toolkit
23:22
Jul, 2021
284.7K
How Level Design Can Tell a Story
Game Maker's Toolkit
18:11
Mar, 2020
750.4K
How to Design a Good Super Mario Maker Level!
Ceave Gaming
21:09
Jun, 2019
869.6K
Why Can Master Chief Only Carry Two Guns?
Adam Millard - The Architect of Games
20:29
Dec, 2021
124.8K
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