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Networking in C++ Part #1: MMO Client/Server, ASIO & Framework Basics

Duration: 58:18Views: 359.2KLikes: 12.8KDate Created: Oct, 2020

Channel: javidx9

Category: Science & Technology

Tags: pixelgameenginegame engineserverc++gamelearningnetworkingmmoolc::pixelgameengineolcconsolegameengineonelonecodercommand promptbeginnerasioclienttutorialone lone coderasciiprogramming

Description: In this series, I use ASIO to create a portable, reusable, simple and flexible framework for general purpose client/server applications in C++. This video shows how to setup ASIO, then explores some of the challenges networking presents in general, before outlining the framework and starting to implement the basic components of it. Ultimately this series will yield a simple MMO game. Source: github.com/OneLoneCoder/olcPixelGameEngine/tree/master/Videos/Networking/Parts1%262 Patreon: patreon.com/javidx9 YouTube: youtube.com/javidx9 youtube.com/javidx9extra Discord: discord.gg/WhwHUMV Twitter: twitter.com/javidx9 Twitch: twitch.tv/javidx9 GitHub: github.com/onelonecoder Homepage: onelonecoder.com

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