Channel: Engineering Eternity
Category: People & Blogs
Tags: explaincalculationincreasedfriendlypoeexilenumbersexplanationmodifiersdamage takenpathbeginnerofdamage calculationguideenemies takeplayerneweternitymorenoobreducedmechanicsengineeringlessenemies deal3.03.13.23.33.43.5describe3.6math3.7
Description: Twitch: twitch.tv/engineeringeternity Patreon: patreon.com/EngineeringEternity Store: designbyhumans.com/shop/EngineeringEternity Discord: discord.gg/A9cFk9u Here we are going to talk about the difference between Increased/Reduced and More/Less modifiers, as well as how they group together, such as modifiers that are prefaced by “Enemies Take”. This is a topic I touch on in my Beginner’s Guide series, but would like to explain it a bit further as there have been many additional modifiers and types added to the game, muddying and confusing the value of the other modifiers. It is also still important to notice the value in taking Increased modifiers along with the others! Written Guide: exiledguides.com/home/core-guides/mechanics/modifiers-increased-vs-more Table of Contents Introduction: 00:22 Increased vs. More: 01:07 Modifier Grouping: 05:24 Conclusion: 08:03 PoE Account Page: pathofexile.com/account/view-profile/EngineeringEternity/characters Resources Path of Exile: pathofexile.com PoE Wiki: pathofexile.gamepedia.com PoE Lab: poelab.com PoE Trade: poe.trade PoE Trade Macro: github.com/PoE-TradeMacro/POE-TradeMacro Path of Building: github.com/Openarl/PathOfBuilding/releases Recommended Item Filters: One Filter to Rule Them All: pathofexile.com/forum/view-thread/1259059 Neversink's: pathofexile.com/forum/view-thread/1246208