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Trim My Starship: Building Flexible, Modular Hero Assets in 3ds Max

Duration: 32:14Views: 1.3KLikes: 49Date Created: Apr, 2022

Channel: Autodesk

Category: Science & Technology

Description: Star Trek Online, the Massively Multiplayer Online Roleplaying Game, has been warping players to the Final Frontier for over 11 years. The game’s art team has used modular modeling and unwrapping techniques in 3ds Max to create detailed starships that allow deep customization. STO’s Associate Art Director, Thomas Marrone, shows how they build their ships to accommodate both flexibility, accuracy, and detail. This talk was part of the Autodesk Developer Summit lineup at GDC 2022. +++ RESOURCES +++ 💡 What's new in 3ds Max: newpossible.autodesk.com/3dsmax 📍 3ds Max Public Roadmap: bit.ly/3dsmax-public-roadmap 🙋 AREA by Autodesk: area.autodesk.com +++ SOCIAL +++ 👥 Facebook: facebook.com/Autodesk3dsMax 🐤 Twitter: twitter.com/Adsk3dsMax 🖊️ LinkedIn: linkedin.com/showcase/autodesk-media-&-entertainment 📷 Instagram: instagram.com/autodesk_me

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